Armory

Thursday, May 29, 2008

Lurker is sleeping with the fishes..??!!

So my guild, including me, finally made lurker fish stick over this past weekend.
/cheer
We went in to SSC on the intent of Lurker practice and low and behold we downed him with almost everyone being alive at the end.
We cleared all trash through SSC to Lurker, yes we skipped hydross, we get to lurker and fished him out of the water. That over grown cat fish bugged out half way through the first attempt, I bet he realizes we came on the intent of seafood dinner and was not prepared.lol. So we started again to fish him out, this time there was no escape from us. We timed everything perfectly, we had enough on the DPS side, tank side, and healer side. We had 1 healer per isle, one healer for tanks on the guardians, and 2 dedicated healers on the MT for Lurker. We also had 1 CC per isle with 1 backup CC (hunters), 3 dps'rs per isle.
We would start lurker with full DPS, when he spouted 1 person would call it out to "dive" and all would jump in to the water that were ranged DPS and continue to DPS from under water while getting heals from our assigned healers. The melee DPS'rs would run from the spout in a circle while still hitting lurker.
Now spawns the adds. Our mages would sheep the ambusher on the right and the hunters would mark the left one for attack, DPS one then DPS the sheep, all while the tanks would pick up the guardians. Once the ambushers were down we all focused on the guardians. This worked out well.
We enjoyed fish that night.
/eat
/cheers to guild
/drink and be merry.


What we found in Lurkers stomach during the fillet:
[Mallet of the Tides]
[Velvet Boots of the Guardian]
[Ancestral Ring of Conquest]

and of course badges.

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