One topic I would like to discuss is "organization"!
Lets face it, with a raid not being organized, it will be a guaranteed wipe. If no one knows what they are supposed to be doing then its a giant jumble of mess and aggravation.
If people don't know their role and they have to be told every time before the fight, then something is seriously wrong.
So what's the game plan you ask? Well I am glad you asked and if you didn't ask then, well, read anyway. /stick tongue out
Rules to organizing a raid/party:
1.) The person that is running the raid should know every ones role ahead of time, so if you plan on leading the run, take a minute and study each class and what they can bring to the table.
2.) After everyone signs up for the run, start setting up an organizational tree that shows everyone who's grouped with who. Please put some thought into this and not just throw people int a group. ( For instance, put a shadow priest or a shaman with mana totem into a group with mana driven DPS, so they can replenish some mana during a fight. We all know that if your mana driven DPS runs out of mana you will get pew pew instead of BANG! BANG!.)
3.) Know who can do what buffs. ( when signing up to a raid, please post what your buffs are so the leader can determine who buffs who.)
4.) Assign the buffers to group buffies. ( mage A will buff groups 1 and 2 with AB, mage B will do groups 3 and 4. Pally A will give might to the raid, Pally B will give kings, Pally C will give Wisdom, Pally A will also give Salv to those requesting it, please /w pally A for salv. Priest A will do fort to groups 1 and 2, Priest B to 3 and 4. and so on...... I think you get my point. /point)
5.) Create a Battle rez list for your Druids on which Druid goes first and in the event that druid 1 dies , druid 2 will step up to spot 1. The battle rez list should be who in order of raid importance to be battle rez'd first; i.e.- priest B or Tank A,. And don't get mad if your importance on the list is towards the bottom that just means there is enough of that raid spec ( ranged DPS) that a battle rez won't be needed.
6.) Make sure your whole raid is mana'd up after every fight before pulling the next wave, again refer to rule 2.
7.) In the event you die be happy with 30 minute buffs, no need to waste time and mana getting your 1 hour buffs set off for 1 to 2 people, use your judgement on this one.
8.) Know the boss fights ahead of time, Its a pain to repeat a long fight over and over again, when the tank or raid leader refers to a part of the fight and if you read up on this fight you will know exactly what he or she is talking about and not having to ask them to repeat this over and over again, you may end up confusing the Leader on this. Most groups will use TeamSpeak or some form of to talk out the strategy, if need be, have dedicated raid leaders such as tank, ranged, melee, and healer leaders. Go to a different channel of TS and have that specific leader go over the raid role and where to position your self for which phase and what to do and what not to do, less confusion as to your role of the raid.
9.) Designate standard break times. ( once we clear the first 10 sets of trash we will take a 5 min bio or smoke break or what ever, before the boss fight take a 5 min break again and do a ready check after and then explain the fight ( I don't know how many times people will AFK to do something and miss the whole strategy to the boss fight and then either screw up or ask for the whole thing to be explained again.) Its understandable that you may need to AFK for a min to do something, just make sure you announce it and make sure the raid leader responds to you needing to AFK.
10.) Please have enough pots and bandages for the fight. ( Hunters have enough pet food- yes I was guilty of this one before./shame) Priests and healers are mana driven and the more they can save on mana by you bandaging the longer the Tank will live......... that's right I went there.. bandage yourself you lazy bum.
11.) This is a good rule or lazy rule to have too: I like to call this "The Lazy Card". Everyone gets one card to use in a run, when they die they can call out in raid chat or TS their Lazy Card and will be rez'd and not have to run back. This can be used for quick AFK's or if you really don't want to run back to your corpse, but remember only One per run per person.
Using these rules as guidelines may just make your runs even smoother and faster, and faster means more baddies downed in one night, which also means more purple shiny goodness...
/bow
/ty
I will be here all night and remember to repeat this saying " I am someone special" sorry couldn't resist....lol
Friday, May 30, 2008
Raid/Party Organization
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